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Showing posts with the label Alexandre Herculano School Cluster

eTwinning National Quality Label - Santarém - Portugal

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Alexandre Herculano Cluster - Mindful

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 On the day I went to class 07.T2 to promote the project "Play, read, eat, create, be grateful, repeat...", we started the session with some breathing exercises, but today we extended our mindful session and we performed several exercises. 1 -  Walking freely, but attentive to the steps they took. II - Sitting down, breathing calmly. III - "Elephant that breathes" IV - "Fire in hands" V - "Rain" VI - "Hot chocolat" VII - "Blowing up balloons" VIII - "Smell the flowers"

Who are we?

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 To introduce themselves, my students built their avatar. Apresentação (2) Publish at Calameo

Greek Traditional Game - Blind Fly

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  For this game, at least four children are needed and a scarf is required. It can be developed both indoors and outdoors. The children choose the child who will be blindfolded with the scarf. Then the rest of the kids move around it, talk to it, ask it to catch them, etc. When one is caught, the child doing the "Blind fly" tries, with his eyes closed because of the scarf, to identify it by feeling. If he succeeds, then the child caught becomes the "Blind fly" and the game continues. The students' opinion when they played the traditional game of Greece: “The game Blind Fly is similar to Jogo da Cabra Cega" (Blind goat), from Portugal”. “I loved playing a game I knew and knowing that kids in Greece also play the same game.” “It was a fun morning!"

Portuguese Traditional Game

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Sack Race Material "Burlap" bags or plastic raffia. Participants Variable number / Individual or by teams Initial Disposition A playing field is delimited, of about 20x8m with two lines (starting line and finishing line) Development Players will be organized into series. To the voice of "Ready!" they will place themselves inside the bags, (grasping the flaps of the bag with their hands) and after the starting signal, they will try, jumping, to reach the finish line as quickly as possible. Rules Players cannot get out of the bags. In case they become unbalanced, they can restart the race in the place where they interrupted it, as long as they are placed inside the bags. Only players who finish the race inside their respective bags will be classified. The player who finishes the test first (complete the test in less time) wins. Note: As the game is processed by series, you can choose to determine the first two of each series and, later, carry out a fin...

Project presentation - Fontainhas, Santarém, Portugal

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On the 28th of September, my class got to know the project "Play, read, eat, create, be grateful, repeat..."